![]() You either make side bases and crafting stations across different biomes or take a risk of transporting goods through the ocean. Ores cannot be teleported, which leads to some troubles with collecting and transporting them to your base. Once destroyed be sure you picked up all materials. The best way to do it is to stand on the boat and hit the mast. Although it’s impossible to deconstruct your boat with a hammer, you can still smash it with your axe. Voyages are cool, but sometimes you end up in a situation when it would be nice if you could simply pick up your boat into your pocket and move across the land to another shore, then deploy the boat again. Quite fast and effective way to increase your combat power. Game sees it as an actual hit and because of that you can gain skill points by mindlessly attacking a tree. If you’re going to hit a tree with a weapon that isn’t an axe, you’re going to deal 0 damage. The more you hit – the more you level up your weapon skills. This technique is quite OP considering the fact you can holster your weapon instantly in the sprint, which normally is not possible. ![]() Just set your hammer on the accessible button and click it twice. You can do it even faster with a hammer by canceling holster animation completely. Use this knowledge to apply debuffs like burning or freeze in between regular shots. Worth to mention this trick might be very hard to use in multiplayer sessions. If I need to get to my very first base, I simply change tag to tp#, wait for the portal to fade off Then change the tag to desired one.Īssuming at some point you’re about to have, let’s say 30 different portal destinations, you’re going to save 290 greydwarf stones, 580 fine woods and 58 surtling cores, not even talking about all the space that would be needed for all these portals. ![]() I named my other portals as tp#1, 2 and 3. As you can see here, this is my main base. Tags are editable and once you set a portal on your main base, you can use it to travel to the other portals by changing its tag. So, technically one portal can lead only to the other by binding them with the same tag, which technically gives you a limit of 1 portal leading to one destination. It is Especially efficient if you’re low on stamina against a group of relatively slow enemies. ![]() You can use this mechanic to your advantage by holstering the weapon whenever you need to gain some distance in fights. ![]() You’re gaining stamina as fast as you would normally do, while avoiding direct hits AND making your character face the direction of the crosshair.Īd hoc to the previous point, most equipment in the game decreases your movement speed. By doing so you’re going to save more stamina for attacks, which might be crucial in many situations.Īlso, there are two strong benefits of blocking stance. Learn the moveset of particular enemies and try to dodge with side steps or short sprints whenever it’s possible. You see, your stamina does not regenerate fast enough to roll efficiently over and over. Roll mechanic might be very tempting to use due to its high amount of invincibility frames, altho it’s a trap and here’s why. On top of that, Flint spear one-shots regular deer, which you have to kill to get two deer trophies, as it’s your, at the time being – main quest objective. Once you throw the spear, you will have to pick it up, so if you stay close enough to your enemy, you’ll get your weapon back automatically. If you are just at the beginning of your journey and thinking what weapons you shall make first, think no more, because Flint spear is a no brainer choice.Ĭheap in production, veryfast and you can use special attack for long range combat: ![]()
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